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Monolith Soft and Bandai Namco Co-Developed the Switch 2 Version of Ocarina of Time

Nintendo fans have plenty of reasons to stay excited about the future, especially as anticipation builds around the company's next-generation hardware. Recently, exciting details have surfaced concerning the upcoming Nintendo Switch 2 edition of The Legend of Zelda: Ocarina of Time, revealing that Nintendo did not tackle the project entirely on its own.

According to newly uncovered developer credits, Xenoblade developer Monolith Soft and industry stalwart Bandai Namco Studios both served as support developers on this ambitious project. Their contributions span across a wide breadth of the game's production, covering crucial visual and structural elements such as character models, terrain design, smooth animations, cinematic cutscenes, and the user interface.

Monolith Soft is widely celebrated for their phenomenal work on the Xenoblade Chronicles franchise and for frequently providing crucial support on major Nintendo tentpole titles, including past entries in the Zelda series. Meanwhile, Bandai Namco brings decades of heavyweight development experience to the table, making this collaborative trio a powerhouse combination.

While Nintendo has kept official details regarding the Switch 2 and its launch lineup under wraps, the involvement of such prestigious support studios suggests that this version of Ocarina of Time will be more than just a simple port. As gamers patiently await official announcements from Nintendo regarding the next console, news of this high-profile collaboration certainly raises expectations for how the timeless classic will look and play on newer hardware.

ບົດລາຍງານຕົ້ນສະບັບ: Eurogamer.net Latest Articles Feed