Gaming is full of titles that test our patience, but few manage to completely alter our disposition quite like Virtue and a Sledgehammer. Recent impressions from those who have gone hands-on with the title point toward a surprisingly disruptive experience. Even after just a brief hour with the game prior to developer interviews, players are finding themselves transforming into absolute menaces within its virtual world.
Part of the charm of narrative-driven exploration games is getting lost in their atmospheric storytelling. However, Virtue and a Sledgehammer seems to encourage a chaotic playstyle that brings out the worst in people. Armed with a heavy tool and placed in a third-person perspective, players quickly discover just how much environmental disruption the game permits, leading to hilarious and somewhat destructive in-game behavior.
While it might be easy to blame the player base for this sudden shift toward mischievousness, those experiencing the game argue the design is partly responsible. When a world reacts dynamically to a sledgehammer, the temptation to smash everything in sight becomes nearly impossible to resist. Fortunately, this playful chaos offers a refreshing change of pace from traditional, rigid adventure titles.
As we learn more about Virtue and a Sledgehammer straight from its creators, fans are eager to see how the final release will balance its deep narrative ambitions with the sheer joy of swinging a massive tool at everything in the vicinity. Until then, anyone jumping into the game should probably apologize to its virtual inhabitants in advance.
Original report: GameSpot – All Content